/*
D:\project\doc\Project reference\3602 clut8\resouse\Sabbat256\Bitmap\Im_Game_Win_01_Bottom.h
	bmp file size:		3384
	bmp data offset:	1078
	bmp data width:		48
	bmp data height:	48
	bmp data size:		2304
	RLE bmp data size:	40
*/


const unsigned char Im_Game_Win_01_Bottom[] __attribute__((section(".flash"))) =
{
0x7f,0xb1,0x7f,0xb1,0x7f,0xb1,0x7f,0xb1,0x7f,0xb1,0x7f,0xb1,0x7f,0xb1,0x7f,0xb1,
0x7f,0xb1,0x7f,0xb1,0x7f,0xb1,0x7f,0xb1,0x7f,0xb1,0x7f,0xb1,0x7f,0xb1,0x0f,0xb1,
0x60,0x2d,0x7f,0x1c,0x41,0x1c,0x60,0x2d
};
